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GMartin
Joined: Feb 5, 2010 Posts: 308
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Posted: Apr 24, 2015 7:55 PM Post subject: designinteractor |
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Jarek,
I have a nested design set up to pick and load specific designs with a menulistcontrol. All the paths work fine using a series of yet transfers. The path shows up correctly in the designinteractor. I can use a button after the selection is made and it works fine.
The design is set so that the initial index is always 0. When I choose a design using either a threshold set to >0 or a scalar to logical set to >0 It does not work. Both those elements will change the color of a Lamp but for some reason they do not trigger the designinterator. That only works with a button. I tried replacing all the elements in the design to see if there was something corrupt but I still can make it trigger with a button.
Along with the lamp I also used a numeric display to verify that the values were changing as I would predict.
Any thoughts would be appreciated
Thanks
George |
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jarek
Joined: Oct 22, 2007 Posts: 1073
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Posted: Apr 24, 2015 8:10 PM Post subject: |
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If it works with a button, then it must also work with other triggers (assuming they send the same values).
It would be easier to try it with a snippet, but here is what I would first check:
1. Make sure the "Input Trigger" in the DesignInteractor is set to TRUE. 2. Try to connect Debugger, and see what is the signal (sample value) difference between using button and other triggers. |
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GMartin
Joined: Feb 5, 2010 Posts: 308
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Posted: Apr 24, 2015 8:20 PM Post subject: |
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Jarek,
I tried the Debugger and looked at the console log
The values for were identical. 0 then 1 when design seas selected
0 then one when the buttons pushed.
I will send you the cosine log and the design snippet.
George |
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