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Topic: Invalid Exit Code / Writing to Excel
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mightyzug



Joined: Jul 25, 2011
Posts: 1

PostPosted: Jul 25, 2011 6:26 AM    Post subject: Invalid Exit Code / Writing to Excel

Hi there! A couple of issues I was hoping you could help me out with:

INVALID EXIT CODE 1
I was recently fiddling with a modified design based on OneRewardOneInhibitRacerGame in the Trial version of the software (evaluating to see if I should purchase), trying to figure out the ins and outs of writing data to an Excel file. Unfortunately, in the midst of this process, the familiar \"30 seconds only\" pop-up appeared, but then every time I clicked it, it would immediately pop up again indefinitely. Eventually I force quit the application and reloaded it, but now, whenever I try to run OneRewardOneInhibitRacerGame, it immediately quits the application with the error \"Invalid Exit Code 1\". Any suggestions on how I can remedy this?

WRITING TO EXCEL FILE AT RUNTIME
What I was trying to determine (before the aforementioned issue occurred) was whether or not there was some way that I could get the ExcelFileWriter to write to a file at runtime, as opposed to when I stop the application. I'm looking to have another application leverage text data provided by BioEra, but it will only work if I can gather information on a more or less \"as it happens\" basis. If this is possible, it will prevent me from having to look into writing a Unity plugin (which I would rather avoid if at all possible).

Any feedback you have would be fantastic. Thanks so much in advance!

-Charley-
jarek



Joined: Oct 22, 2007
Posts: 1075

PostPosted: Jul 25, 2011 3:27 PM    Post subject:

I am not sure what causes the invalid exit code. This design starts the Racer game, which is the most likely the cause, that game is quite old and only as a demonstration. I understand it worked before? If so, then perhaps the BioEra re-installation could solve it.

The ExcelFileWriter does write entire content to the destination file at stop (the data is saved in a temporary file at runtime). So in order to save the destination at runtime a possible solution would be to restart it occasionally with \"Append existing file\" option selected, and \"Unique name\" cleared, so that the data will append to the previous content. To restart, the ElementInteractor with \"Stop-Start\" option can be used.
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